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Hjem Settlement Environment Concepts

Work from my "Environment Design for Game 1" course taught by Dan Quarnstrom back in Fall 2020 at LCAD. During the class, we had to imagine we were essentially in an "apocalypse" - no humans around, everything abandoned. We designed shelters and created our story, with the final part being the creation of our own settlement we would make 50 years after the apocalypse started. I had a lot of fun imagining this world and making maps for it! Thanks to Dan and my classmates for the great critique.

Settlement of "Hjem" Full Map. Hjem was created 50 years after the start of the apocalypse.

Settlement of "Hjem" Full Map. Hjem was created 50 years after the start of the apocalypse.

Settlement of "Hjem" Zoomed in Map.

Settlement of "Hjem" Zoomed in Map.

Hjem 3/4 Elevation.

Hjem 3/4 Elevation.

Shelter Isometric view. This shelter was what I was supposed to live in during the first few years of the apocalypse.

Shelter Isometric view. This shelter was what I was supposed to live in during the first few years of the apocalypse.

Shelter Plan and Elevation.

Shelter Plan and Elevation.

"The Hub" 3/4 View.

"The Hub" 3/4 View.

"The Hub" Plan and Elevation.

"The Hub" Plan and Elevation.

Entry Checkpoint 3/4 View.

Entry Checkpoint 3/4 View.

Entry Checkpoint Plan and Elevation.

Entry Checkpoint Plan and Elevation.